Geokudo sprint #2

In the previous few weeks, Geokudo, has been tested with the end users on usability flaws. From there we discover that a majority of them like to draw directly on the map rather than grouping what they have drawn into projects. Also, they find themselves less likely to move from mouse to keyboard when drawing on the map. Considering this, our next sprint will be focusing improving usability, revising the structure of the code due to any effect, and improving documentation.

A new member, Claudio Yin, has been recruited in our original team of 4. A new fresh mind also have brought us back to think about problems about the structure of the code after refactoring. There are too many source files and the function chaining for each operation is too long. The refactoring problem is, how to make the code easier to read, yet easier to code?

Our team has another a problem that hasn't found a solution yet. Most of the team are recent grads or full time student who have other things prior to Geokudo. Time to devote is the main concern.

Posted byA nerdy girl at 7:04 AM  

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